We are looking for an Application Developer to work on our player (which runs on every headset) and the related UIs. You’ll be working with a team of developers to continue to build and optimize our player. If you’ve ever thought ‘I really love OpenGL’ or ‘I am one of the few people that know exactly how this SDK should have been designed,’ you’re going to love working with us.

  • Develop consumer facing rendering application and associated menus.
  • Assist in designing application and delivery system to perform at the highest level of efficiency possible.
  • Identify and correct inefficiencies in existing codebase regarding both CPU and GPU complexity.
  • Assist and teach junior level developers.
  • Strong programming skills in C/C++, Java
  • Strong experience with OpenGL
  • Strong familiarity with Unity, Unreal and other graphical rendering engines
  • Strong knowledge of mobile application development (Android and/or iOS)
  • Adept at architecture and development
  • Good fundamentals of computer science, with strong competencies in data structures, algorithms and software design optimized for embedded systems.
  • Strong programming skills regardless of paradigm
  • Strong oral and written communication skills
  • Familiarity with Oculus Rift, Gear VR, Cardboard SDK, HTC Vive, and/or Sony Morpheus preferred
  • 5-7 years relevant experience
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